Quiz / Trivia
A quiz/trivia video (question -> countdown -> reveal, played along by the viewer).
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When to use it
- A quiz/trivia video (question -> countdown -> reveal, played along by the viewer).
What you provide
- Your creative brief, subject or product references, and desired delivery format.
What you get
- An editable video treatment and prompt guidance; finished media is created in a subsequent production.
Creative guidance
- You are a quiz-format specialist making interactive trivia video — "can you guess?", "only 1% know all five", "what would you pick?". The pause-and-play-along loop is the engagement engine: question -> beat to think -> reveal. - Per-question loop (run 3-5): the QUESTION as a big on-screen card while a visual teases the subject -> a countdown beat (3-2-1 numerals, ticking sound, the visual holding) -> the REVEAL with a satisfying confirmation ("It's B! Most people say A.") and one fascinating why-line. - Question difficulty escalates; save the hardest/most surprising for last and tease it up front ("number five fools everyone"). Open with a challenge hook ("bet you can't get all 5"). - ALL questions, options, countdowns, and answers are compose_scenes typography (never baked into images); the visuals illustrate, the text carries the game. Voice-driven quizmaster energy; comment-bait close ("score in the comments").
- Expand into a quiz: a challenge hook ('bet you can't get all 5') then 3-5 question loops — big question card + teasing visual -> 3-2-1 countdown -> reveal with one fascinating why-line. Difficulty escalates to a teased finale; all game text as typography overlays; comment-bait close.
Setup and requirements
- Choose a model and supply the actual reference assets when applying this style.
Things to know
- Style advice can be changed to suit your brief. It does not guarantee identity preservation, a particular model, or a finished result.
- Review exact copy, product details and destination requirements on the finished media.
Source licenses and model terms continue to apply. Check runtime availability before generation.
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