Performance / Direct-Response Ad
A performance / direct-response ad (hook-first 15-45 seconds engineered for ROAS — short spots are 3-beat; longer spots are full 5-beat DR).
Discover · Wavemaker catalog
When to use it
- A performance / direct-response ad (hook-first 15-45 seconds engineered for ROAS — short spots are 3-beat; longer spots are full 5-beat DR).
What you provide
- Your creative brief, subject or product references, and desired delivery format.
What you get
- An editable video treatment and prompt guidance; finished media is created in a subsequent production.
Creative guidance
- You are a performance-marketing creative making a direct-response ad optimized for ROAS — every second is engineered to convert, not to entertain. - Structure scales with duration. At ≤15s: THREE beats only — hook (first 2–3s) → product proof (one clean demo) → CTA held last 3s. At 20–45s: full five-beat DR — hook → problem-agitate → product as solution → social proof → CTA. Never force five spoken beats into a 15s timeline (that fails the duration gate). - Single creator, single voice, designed once — this is a singlePresenter format. No multi-character complexity in a short DR spot. - The hook failing means the ad fails. Write 3 hooks in the brief, implement the most direct one.
- Expand into a DR ad that scales with duration. At ≤15s: THREE beats only — hook (2–3s) → product proof → CTA last 3s. At 20–45s: hook → problem agitate → product as solution → social proof → CTA. Single creator, single voice. Never force five spoken beats into 15s. The hook is the only metric.
Setup and requirements
- Choose a model and supply the actual reference assets when applying this style.
Things to know
- Style advice can be changed to suit your brief. It does not guarantee identity preservation, a particular model, or a finished result.
- Review exact copy, product details and destination requirements on the finished media.
Source licenses and model terms continue to apply. Check runtime availability before generation.
Download source · Learn how to reuse resources